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Beamdog is the game development studio that created the "Enhanced Editions" of the Infinity Engine games.

Details[]

The company is based in Edmonton, Canada, and was founded in July 2010 by Trent Oster and Cameron Tofer, who had previously worked for BioWare.

Beamdog has released some of its work under the name "Overhaul Games".

Game releases[]

The following Infinity Engine and Aurora Engine based titles were developed by Beamdog:

Title Year Description
Baldur's Gate: Enhanced Edition 2012 remake of BioWare's Baldur's Gate
Baldur's Gate II: Enhanced Edition 2013 remake of BioWare's Baldur's Gate II
Icewind Dale: Enhanced Edition 2014 remake of Black Isle's Icewind Dale
Baldur's Gate: Siege of Dragonspear 2016 new expansion
Planescape: Torment: Enhanced Edition 2017 remake of Black Isle's Planescape: Torment
Neverwinter Nights: Enhanced Edition 2018 remake of BioWare's Neverwinter Nights

(They are not planning to release an Enhanced Edition for the last remaining Infinity Engine game, Icewind Dale II, because its source code was lost.)

In addition to that, Beamdog also developed some other, unrelated games.

External links[]