Blur is a level 2 Arcane spell from the Illusion school, that gives the caster increased Saving Throws and Armor Class.
Descriptions[]
“ | Blur causes the wizard's body to become blurred, shifting and wavering. This distortion gives the wizard +1 to all saving throws, and all missile and melee attacks have a -3 to hit him/her. | ” |
— Original Game |
“ | Blur causes the wizard's body to become blurred, shifting and wavering. This distortion gives the wizard +1 to all Saving Throws, and all missile and melee attacks have a -3 to hit him/her. | ” |
— Enhanced Edition |
Effects[]
This spell provides the caster with a +1 bonus to all Saving Throws, and a -3 Armor Class bonus, for 3 rounds + 1/level.
Acquisition[]
Level up[]
- At levels [numbers], Sorcerers are able to select an additional level 2 arcane spell to add to their known spells
Scrolls[]
- Dropped by Uligar upon his death
- Sold by Geelo the Librarian, in Dragon's Eye, level 4, Dragon's Eye
- Sold by Kieran Nye, in the Whistling Gallows, Lonelywood
Heart of Winter Starting spells[]
- As a level 2 arcane spell, Bards, Mages, and Sorcerers are able to select this spell as one of their starting spells during Character generation when created in the Heart of Winter expansion
Notes[]
- The Shimmering Sash bestows a permanent Blur effect on the wearer.
- The Blur Deck can be used to cast this spell.
- Boots of the Many Paths can be used to cast this spell.
- Mirror of Black Ice Amulet can be used to cast this spell.
External links[]
- Blur article on the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Blur article on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms