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Burning Hands is a level 1 Arcane spell from the Alteration school, that creates a cone of fire in front of the caster.

Descriptions[]

When the wizard casts this spell, a jet of searing flame shoots from his/her fingertips. The flame jets are five feet in length and spread out in a horizontal arc of about 120 degrees in front of the wizard. Any creature in the area of effect suffers 1-3 hit points of damage, plus 2 points per level of experience of the spellcaster, to a maximum of 1-3 + 20 points of fire damage. If the target saves vs. spell, they only take half damage.

— Original game

When the wizard casts this spell, a jet of searing flame shoots from his/her fingertips. The flame jets are 7 ft. in length and spread out in a horizontal arc of about 90 degrees in front of the wizard. Any creature in the area of effect suffers 1d3 Hit Points of damage, plus 2 points per level of experience of the spellcaster, to a maximum of 1d3 + 20 points of fire damage. If the target saves vs. Spell, they only take half damage.

— Enhanced Edition

Effects[]

Original Game[]

This spell causes the caster to deal 1d3 + 2/level fire damage to all targets in a 120 degree cone in front of them, out to 5 feet. Each affected creature gets to make a Save vs. Spell: success means the creature takes only half damage, otherwise they take full damage.

Enhanced Edition[]

This spell causes the caster to deal 1d3 + 2/level fire damage to all targets in a 90 degree cone in front of them, out to 7 feet. Each affected creature gets to make a Save vs. Spell: success means the creature takes only half damage, otherwise they take full damage.

Acquisition[]

Starting Spells[]

  • As a level 1 spell, Mages and Sorcerers are able to select this spell as one of their starting spells during Character generation

Level up[]

Scrolls[]

External links[]

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