Chapter 3 of Icewind Dale takes the party to the Severed Hand, the ruins of an ancient elven fortress.
Intro slide[]
“ | Following the map left for them by the slain archdruid, the party arrived at the towering ruins of the Severed Hand. Guided by the archdruid's cryptic last words, the adventurers prepared to enter the crumbling tower and seek out this mysterious "Larrel" in the hopes that he might have the power to use the Heartstone Gem. For without the vision of the Gem, the evil in the pass might never be revealed, and the town of Kuldahar would be doomed to a frozen fate. | ” |
Main quest[]
- Severed Hand
- Reaching Larrel
- Repairing the astrolabe (118,000 exp)
- Giving Larrel the Heartstone Gem (54,000 exp)
Side quests[]
In the Severed Hand:
Optional quests | Given by | Reward |
---|---|---|
Putting spirits to rest: Kaylessa's soldiers | Kaylessa | 52,500 exp, Kaylessa's random items |
Putting spirits to rest: Solonor Tower priests | Denaini | 24,000 exp, Edley's Sling +3 |
Restoring the elven shrine | Denaini | 52,500 exp, Sune's Laurel of Favor |
Restoring the arboretum* | Valestis | 438,000 exp |
Discovering the fate of Larrel's daughter* | Larrel | 56,000 exp |
* Can only be completed in a later chapter.