Icewind Dale Wiki
Advertisement

Decastave is a level 2 Arcane spell from the Evocation school, that summons a magical Quarterstaff that drains Hit Points.

Descriptions[]

This spell creates a staff of force in the caster's hand. It is treated as a magical weapon, doing 1-6 hit points of damage per hit, and it can hit creatures immune to normal weapons. It is a staff, however, so if the caster does not have a proficiency in staff weapons, then the Decastave is used at a penalty. The staff also has the power to drain a target of 1-2 hit points on the first strike. These hit points are added to the caster's, but they can only heal damage the caster has taken; they will not raise his/her hit points beyond his/her normal maximum.

— Original Game

This spell creates a staff of force in the caster's hand. It is treated as a magical weapon, doing 1d6 Hit Points of damage per hit, and it can hit creatures that require +1 weapons to hit. It is a staff, however, so if the caster does not have a proficiency in staff weapons, then the Decastave is used at a penalty. The staff also has the power to drain a target of 1d2 Hit Points on every strike. These Hit Points are added to the caster's, but they can only heal damage the caster has taken; they will not raise his/her Hit Points beyond his/her normal maximum.

— Enhanced Edition

Effects[]

Original Game[]

This spell summons a magical Quarter Staff into the caster's hand for 1 round/level. This weapon deals 1d6 crushing damage strikes with an enchantment level of +1, and the first hit will 1d2 magic damage and heal the user for 1d2 hit points. This weapon is affected by the caster's weapon proficiency in Quarter Staves.

Enhanced Edition[]

This spell summons a magical Quarterstaff into the caster's hand for 3 rounds + 1 round/level. This weapon deals 1d6 crushing damage +1d2 magic damage per hit, strikes with an enchantment level of +1, and will heal the user for 1d2 hit points per hit. This weapon is affected by the caster's weapon proficiency in Quarterstaff.

Acquisition[]

Level up[]

Scrolls[]

Heart of Winter Starting spells[]

Notes[]

  • The health draining effect changes with the Enhanced Edition to apply to every strike, instead of only applying on the first strike.
  • The heal to the user is rolled independently of the bonus damage dealt to the target by the draining effect.
  • The spell casting will fail if the caster has an item in their off-hand, such as a Buckler or lyre.

External Links[]

Advertisement