Electricity damage, in terms of Icewind Dale, is one of four forms of elemental damage that circumvents any physical resistances. It's connected to the element air.
An elemental resistance of greater than 100% will heal the affected creature, rather than harming it.
Protection from electricity[]
Spells[]
Abilities[]
Items[]
Creatures, protected from electricity[]
- For creatures that may inflict electricity damage, see #Creatures, dealing electricity damage.
Damage from electricity[]
Spells[]
Abilities[]
Items[]
- Bolt of Lightning +1
- Charged Battle Axe +2
- Halberd of Sparks +1
- Lesser Static Star +1
- Shocking Flail +4
- Static Dagger +1
- Static Dart +3
- Static Short Sword +3
- Static Two-Handed Sword +4
- War Hammer +2
- War Hammer of Sparks +2
Creatures, dealing electricity damage[]
- For creatures that are protected from electricity damage, see #Creatures, protected from electricity.