- For the racial ability of the same name, see Infravision.
Infravision is a level 1 Arcane spell from the Divination school, that grants a creature Infravision, allowing them to see the heat generated by creatures.
Descriptions[]
“ | The recipient of this spell gains the ability to see with infravision, just as an elf or dwarf. | ” |
— Original Game |
“ | The recipient of this spell gains the ability to see with infravision, just as an elf or dwarf can. | ” |
— Enhanced Edition |
Effects[]
This spell allows the caster to touch a creature (including themself) in order to give them temporary Infravision for 8 hours, allowing them to see creatures in the dark.
Acquisition[]
Starting Spells[]
- As a level 1 spell, Mages and Sorcerers are able to select this spell as one of their starting spells during Character generation
Level up[]
- At levels 3, 5, and 7, Sorcerers are able to select an additional level 1 arcane spell to add to their known spells
Scrolls[]
- Sold by Orrick the Gray, in the Tower of Orrick the Gray, Kuldahar
- Found in a Statue in the Western Crypt, Vale of Shadows
Notes[]
- Due to low light's minimal effect on gameplay, the Infravision spell is a poor choice for a memorized spell slot.
External links[]
- Infravision (spell) article on the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Darkvision (spell) article on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms