Icewind Dale Wiki

Description[]

Fireball is one of the reasons that wizards gained acceptance in the field of adventuring. To cast it, the wizard points his/her finger and speaks the range at which the fireball is to burst. A streak flashes from the pointing digit and blossoms into a fireball, delivering fire damage proportional to the level of the wizard who cast it: 1d6 points of fire damage for each level of the spellcaster (up to a maximum of 10d6). Those who roll successful a Save vs. Spell manage to dodge, fall flat, or roll aside, taking only half damage.

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See also[]

Wand of Fire

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