Glyph of Warding is a level 3 spell from the Priest Scroll in Icewind Dale.
Description[]
“ | A glyph of warding is a powerful inscription, magically drawn to prevent unauthorized or hostile creatures from passing, entering, or opening. It can be used to guard a small bridge, to ward an entry, or as a trap on a chest or box. Any creature violating the warded area sets off the glyph. The glyph deals 1d4 points of electrical damage per level of the caster to the victim(s). A successful Save vs. Spell halves the damage. Leaving the area the glyph of warding is in will make it disappear harmlessly. | ” |
Notes[]
- Its description puts this spell, in addition to Abjuration, also into the Evocation school. This goes in line with the Advanced Dungeons & Dragons 2nd Edition ruleset, which Icewind Dale is based on. In terms of game mechanics, however, only Abjuration is regarded.
External links[]
- Glyph of Warding article on the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Glyph of warding article on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms