
“ | Halflings are short, generally plump people, very much like small humans. Their faces are round and broad, and often quite florid. Their hair is typically curly, and the tops of their feet are covered with coarse hair. Overall they prefer the comforts of home to dangerous adventuring. They enjoy good living, rough humor, and homespun tales. There are three racial divisions of halflings within the realms: the hairfoot, tallfellow, and stout. | ” |
Characteristics[]
- +2 bonus to Saving Throws vs. Paralysis/Poison/Death, vs. Rod/Staff/Wand, and vs. Spell, with additional bonuses based on Constitution.
- +1 THAC0 bonus with slings.
- +5% Open Locks, +5% Find Traps, +5% Pick Pockets, +10% Move Silently, +15% Hide in Shadows.[1]
- +1 Dexterity, -1 Strength, -1 Wisdom.
Available Classes[]
- Fighter - Including Berserker, Wizard Slayer, Kensai, Barbarian kits.
- Cleric - Including (priest of) Talos, Helm, Lathander, Tyr, and Tempus kits.
- Thief - Including Assassin, Bounty Hunter, Swashbuckler, Shadowdancer kits.
Multi-class options
- Fighter/Thief
Items and Quests[]
Items exclusive to Halflings[]
- Helm of the Trusted Defender - Alongside Gnomes.
Quests exclusive to Halflings[]
- Rebuffing shorty stereotypes - Minor optional dialogue.
Notes[]
- This combines with the Thief's base scores to give 20% Pick Pockets, 15% Open Locks, 10% Find Traps, 20% Move Silently, 20% Hide in Shadows.
External Links[]
- Halfling article on the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Halfling article on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms