Icewind Dale Wiki

The Hall of Heroes is the premium cemetery of Upper Dorn's Deep.

Description[]

This crypt is where the dwarves of Dorn's Deep buried their most distinguished fallen.

It consists of a hallway with five rooms on each side.

Plot & quest content[]

The hostile NPC Terikan respawns at a random location in the hallway when killed – until you complete the main quest step Destroying Terikan, which requires you to visit:

  • "Lich's Tomb" (4th on the left)
  • "Jamoth's Tomb" (2nd on the right)

In addition, the side-quest item Journal of Evayne can be found in "Evayne's Tomb" (4th on the right).

Rooms[]

Starting from the bottom-right entrance, where the party first arrives:

Room Hazards Loot
Left row
  1. Evath's Tomb

sarcophagus:

  1. Briath's Tomb

sarcophagus:

  1. Reznath's Tomb
-

sarcophagus:

  1. Lich's Tomb

pedestal:

  • Terikan's Phylactery

sarcophagus:

  1. Genek's room
-

corpse:

Right row
  1. vandalized tomb

pedestal:

  1. Jamoth's Tomb
-

pedestal:

  1. Gaznak's Tomb

sarcophagus:

OR

  1. Evayne's Tomb
-

pedestal:

  1. empty room
- -

Interred heroes[]

Seven fallen heroes were laid to rest here, centuries ago – 6 dwarven warriors, and 1 elven warrior:

Hero Time period Inscription
Left row
1. Evath
(dwarf)
Fall of Dorn's Deep
In memory of Evath, who with Evayne struggled to encourage unity between the elves and dwarves.
2. Briath
(dwarf)
Construction of the Forge
In memory of Briath, who died honorably protecting the Deep.
3. Reznath
(dwarf)
Fall of Dorn's Deep
In memory of Reznath, who died honorably protecting the Deep.
Right row
1. [unknown]
(dwarf)
[unknown] [unreadable due to vandalism]
2. Jamoth
(dwarf)
Battle of the Dead
In memory of Jamoth, whose courageous efforts during the Battle of the Dead will never be forgotten.
3. Gaznak
(dwarf)
Battle of the Dead
In memory of Gaznak, whose endurance during the Battle of the Dead will serve as example to our entire community.
4. Evayne
(elf)
Fall of Dorn's Deep
In Memory of Evayne, whose understanding and selflessness will be remembered forever.

Enemies[]

This map initially has 1 enemy on Core Rules and below, and 3 on Hard and Insane. Additional enemies spawn as part of the main plot:

Creature type Count Loot
Greater Mummy (lvl 12) 1 (3 on Hard/Insane) -
Lich (lvl 18) [Terikan] 1* (with ∞ respawns) -
Bronze Sentry (lvl 9) 4** mundane loot

*) Terikan spawns in the hallway a short while after he was last killed[8], and he can summon additional undead minions during combat.

**) The bronze sentries appear at the end of the hallway when the party first enters the map with the Forge Key in their inventory, i.e. after completing Destroying Terikan.

Traps[]

1 floor trap, 4 container traps – see #Rooms above.

Loocked doors[]

Lootable containers[]

5 sarcophagi, 4 pedestals, 1 corpse – see #Rooms above.

Footnotes[]

  1. Call Lightning trap on the sarcophagus
  2. 1 Greater Mummy
  3. 1 Greater Mummy on Hard and Insane
  4. Fireball trap on the pedestal; Stinking Cloud trap on the sarcophagus
  5. 1 Greater Mummy on Hard and Insane
  6. Arrow of Detonation trap (single-target) on pedestal
  7. Arrow of Slaying floor trap
  8. Or instantly, if he was not killed in the Tiers of the Dead.