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Invisibility, 10' Radius is a level 3 Arcane spell from the Illusion school, that makes creatures within 10 ft. of the caster invisible.

Description[]

This spell causes all friendly creatures within 10 ft. of the caster to vanish from sight and be undetectable by normal vision or even infravision. Of course, the invisible creature(s) are not magically silenced, and certain other conditions can render the creature(s) detectable. Even allies cannot see the invisible creature(s) or their gear, unless these allies can normally see invisible things or employ magic to do so. Items dropped or put down by the invisible creature(s) become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature(s).


The spell remains in effect until it is magically broken or dispelled, until the wizard or recipient cancels it, until the recipient attacks any creature, or until 24 hours have passed. The invisible being(s) cannot open doors, talk, eat, climb stairs, etc. If they attack, they immediately become visible, although the invisibility enables them to attack first.

Effects[]

This spell causes all friendly creatures within 10 ft. of the caster to become invisible for 24 hours, or until cancelled. As with most invisibility effects, they are undetectable by normal sight or even infravision, even by their allies, unless the allies can normally see invisible things. Any items dropped or put down by the invisible creature(s) become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature(s).

Each creature remains invisible until it is magically broken or dispelled, until the wizard or recipient cancels it, until the recipient attacks any creature, or until 24 hours have passed. The invisible being(s) cannot open doors, talk, eat, climb stairs, etc. If they attack, they immediately become visible, although the invisibility enables them to attack first.

Acquisition[]

Level up[]

Scrolls[]

Heart of Winter Starting spells[]

Notes[]

External links[]

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