Description[]
This spell shoots a lance of force, which travels from the caster to a specified point 100 ft. in the distance. Any creatures in the lance's path take 5d4 points of crushing damage plus 2 points of damage per level of the caster (maximum of +30). Victims can save vs. Spell for half damage.
External Links[]
- Lance of disruption article on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms