- For the character stat, see Luck.
Luck is a level 2 Arcane spell from the Enchantment school.
Description[]
“ | The recipient of this spell gains superhuman luck for the next 3 rounds. He/she recieves a +1 bonus to his/her saving throws, attack rolls, thieving skills, etc. | ” |
Effects[]
When cast, this spell temporarily increases the target's luck by +1, provides a +1 bonus to all saving throws, and increases all of their thieving skills by 1%(5%EE).
The effects of the +1 luck include receiving a +1 bonus to attack rolls and minimum damage/healing rolls, as well as improving thieving skill checks such as picking a lock, finding/disarming a trap, or hiding in shadows. Furthermore, dice rolls for all incoming magical damage effects outside of a weapon's base damage are reduced by 1. For example, a 6d6 Fireball will do 6d5 damage, and a Flaming Long Sword that deals an extra 1d3 fire damage will deal an extra 1d2 fire damage instead.
Acquisition[]
External links[]
- Luck (spell) article on the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Luck article on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms