Missile damage is a form of physical damage that usually is caused by projectiles, fired with missile weapons. This includes arrows, bolts and bullets.
Due to its physical nature, it can be blocked by a character's armor.
Protection from missiles[]
Items[]
Armor[]
- Boots of Avoidance (+5 AC)
- Cloak of Displacement (+4 AC)
- Girdle of Piercing (+3 AC)
- Clasp of Bron's Cloak (+5% damage reduction)
- Ring of Missile Deflection (+10% damage reduction)
- Cursed Mourner's Armor +4 (+75% damage reduction)
Shield[]
- Large Shield +1 of Missile Deflection (+10% damage reduction)
Weapon[]
- Battle Axe +2 Defender (+10% damage reduction)
- Longbow +2 Protector (+15% damage reduction)
- Longbow +3 Defender (+15% damage reduction)
- Light Crossbow of Defense +2 (+10% damage reduction)
- Heavy Crossbow of Defense +2 (+10% damage reduction)
Omni types resistance equipment[]
- The Glory of Suffering +6 (+10% damage reduction)
- Robe of Armory (+10% damage reduction)
- Sundered Shield of Tiernon +2 (+10% damage reduction)
- Two-Handed Axe of Resistance +3 (+10% damage reduction)
- Bastard Sword +3 Defender (+10% damage reduction)
Spells[]
Abilities[]
- Dwarven defender's defensive stance (+50% damage reduction) - duration 1 turn
- Sundered Shield of Tiernon +2 (+15% damage reduction once per day)
Creatures, protected from missiles[]
- Dwarven defender (5-20% damage reduction)
- Barbarian (10-20% damage reduction)
- For creatures that may inflict missile damage, see #Creatures, dealing missile damage.
Damage from missiles[]
Items[]
- Cursed Ring of Pain Amplification (-20% damage increased)
Spells[]
Abilities[]
Creatures, dealing missile damage[]
- For creatures that are protected from missile damage, see #Creatures, protected from missiles.