Icewind Dale Wiki

Description[]

This spell causes shimmering rays of light to flash from the wizard's hand in a 23-ft. cone. Any creature touched by the rays may be inflicted with a random effect depending on the color (see below), but any creature with fewer than 8 Hit Dice is blinded for 5 rounds regardless of any additional effect. The colors of the prismatic spray do the following:
  • Red: 20 magic damage (save vs. Spell for half)
  • Orange: 40 magic damage (save vs. Spell for half)
  • Yellow: 80 magic damage (save vs. Spell for half)
  • Green: Save vs. Poison or die, survivors still take 20 poison damage
  • Blue: Save vs. Petrification or turn to stone
  • Indigo: Save vs. Wand or go insane