There are several townspersons in Kuldahar that aren't identified by name – the game simply labels each of them "Townsperson".
Background[]
Some are men, some are women; all seem to be humans.
Dialog[]
They all share the same dialog tree.
You can ask them about:
- Where to find various services in Kuldahar (shops, temple, inn, tavern...)
- The recent disturbances plaguing Kuldahar (strange weather, monster sightings, disappearances).
- What to expect in the next location that Arundel has instructed you to visit (Vale of Shadows, Temple of the Forgotten God, Dragon's Eye...)
In addition, based on the party member you select to talk to them, the following special interactions are available. (Each of these can only be done once per game, but it's possible to do both.)
Interaction | Requires speaking party member |
---|---|
Championing the worship of nature (1200 exp, gem) | Druid |
Championing the worship of Ilmater (1200 exp) | Good Cleric or Paladin |