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Web is a level 2 Arcane spell from the Evocation school.

Description[]

Web creates a many-layered mass of strong, sticky strands, similar to spider webs, but much larger and tougher. Anyone in the area when the spell is cast must roll a saving throw vs. spells every round. If failed, the creature is paralyzed for one round. If the saving throw is successful, then the creature may move normally.

Effects[]

When cast, this spell creates a web of sticky strands centered on the targeted area. This web will persist for 16 rounds (8 roundsEE), and for every round during that time, any creatures caught within the web must make a Save vs Spell or become entangled. Any entangled creature will remain incapacitated even when struck, but get to roll another Save vs Spell every round to attempt to free themselves.

Exceptionally large creatures, such as Verbeeg or Ogres, are immune to the effects of this spell in the Enhanced Edition game.

Acquisition[]

External links[]

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